Skill Planning


While you can function as a pilot in a Vulfpeck Fleet with the Minimal skills, it is best that you at least get the Recommended skill plans trained. To become an even more effective pilot, train the Optimal plans (or even go beyond that by training more skills to V for Confessor DPS or Cap Stability, or Logistics Cruisers IV/V to be able to fly a Guardian).

Combat Doctrine Skills


Skill Minimal Recommended Optimal
Armor Layering 3 4
EM Armor Compensation 3 4
Thermal Armor Compensation 3 4
Explosive Armor Compensation 3 4
Kinetic Armor Compensation 3 4
Hull Upgrades 4 5
Mechanics 3 4 5
CPU Management 4 5
Capacitor Management 3 4 5
Capacitor Systems Operation 3 4 5
Nanite Interfacing 3
Nanite Operation 3
Power Grid Management 3 5
Thermodynamics 3 4
Weapon Upgrades 4 5
Advanced Weapon Upgrades 3 4
Energy Weapon Rigging 4
Armor Rigging 3 4
Propulsion Jamming 1 4
Gunnery 2 4 5
Motion Prediction 3 4
Rapid Firing 2 4
Sharpshooter 3 3 4
Trajectory Analysis 1 3
Controlled Bursts 2 4
Small Beam Laser Specialization 1 3 4
Small Energy Turret 5
Acceleration Control 1 4
Afterburner 1 4
Fuel Conservation 1 3 4
Navigation 2 4 5
Amarr Destroyer 5
Amarr Tactical Destroyer 3 4
Target Management 1 4
Radar Sensor Compensation 3

Logistics Doctrine Skills


Skill Minimal Recommended Optimal
Armor Layering 3 4
EM Armor Compensation 2 3 4
Explosive Armor Compensation 3 4
Kinetic Armor Compensation 3 4
Thermal Armor Compensation 2 3 4
Hull Upgrades 5
Mechanics 4 5
Remote Armor Repair Systems 4 5
Repair Drone Operation 1 3 4
Shield Emission Systems 3
CPU Management 5
Power Grid Management 5
Capacitor Emission Systems 4 5
Capacitor Management 4 5
Capacitor Systems Operation 4 5
Thermodynamics 3 4
Nanite Interfacing 3
Nanite Operation 3
Acceleration Control 3 4
Afterburner 4
Fuel Conservation 4
Navigation 4 5
Armor Rigging 3 4
Amarr Cruiser 4 5
Advanced Target Management 1 3
Radar Sensor Compensation 2 4
Signature Analysis 4 5